/*
  LV2 UI Extension
  Copyright 2009-2014 David Robillard <d@drobilla.net>
  Copyright 2006-2011 Lars Luthman <lars.luthman@gmail.com>

  Permission to use, copy, modify, and/or distribute this software for any
  purpose with or without fee is hereby granted, provided that the above
  copyright notice and this permission notice appear in all copies.

  THIS SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
  WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
  MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
  ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
  WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
  ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
  OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/

/**
   @file ui.h User Interface API.

   For high-level documentation, see <http://lv2plug.in/ns/extensions/ui>.
*/

#ifndef LV2_UI_H
#define LV2_UI_H

#include <stdint.h>

#include "lv2/lv2plug.in/ns/lv2core/lv2.h"

#define LV2_UI_URI    "http://lv2plug.in/ns/extensions/ui"
#define LV2_UI_PREFIX LV2_UI_URI "#"

#define LV2_UI__CocoaUI          LV2_UI_PREFIX "CocoaUI"
#define LV2_UI__Gtk3UI           LV2_UI_PREFIX "Gtk3UI"
#define LV2_UI__GtkUI            LV2_UI_PREFIX "GtkUI"
#define LV2_UI__PortNotification LV2_UI_PREFIX "PortNotification"
#define LV2_UI__Qt4UI            LV2_UI_PREFIX "Qt4UI"
#define LV2_UI__UI               LV2_UI_PREFIX "UI"
#define LV2_UI__WindowsUI        LV2_UI_PREFIX "WindowsUI"
#define LV2_UI__X11UI            LV2_UI_PREFIX "X11UI"
#define LV2_UI__binary           LV2_UI_PREFIX "binary"
#define LV2_UI__fixedSize        LV2_UI_PREFIX "fixedSize"
#define LV2_UI__idleInterface    LV2_UI_PREFIX "idleInterface"
#define LV2_UI__noUserResize     LV2_UI_PREFIX "noUserResize"
#define LV2_UI__notifyType       LV2_UI_PREFIX "notifyType"
#define LV2_UI__parent           LV2_UI_PREFIX "parent"
#define LV2_UI__plugin           LV2_UI_PREFIX "plugin"
#define LV2_UI__portIndex        LV2_UI_PREFIX "portIndex"
#define LV2_UI__portMap          LV2_UI_PREFIX "portMap"
#define LV2_UI__portNotification LV2_UI_PREFIX "portNotification"
#define LV2_UI__portSubscribe    LV2_UI_PREFIX "portSubscribe"
#define LV2_UI__resize           LV2_UI_PREFIX "resize"
#define LV2_UI__showInterface    LV2_UI_PREFIX "showInterface"
#define LV2_UI__touch            LV2_UI_PREFIX "touch"
#define LV2_UI__ui               LV2_UI_PREFIX "ui"
#define LV2_UI__updateRate       LV2_UI_PREFIX "updateRate"
#define LV2_UI__windowTitle      LV2_UI_PREFIX "windowTitle"

/**
   The index returned by LV2UI_Port_Map::port_index() for unknown ports.
*/
#define LV2UI_INVALID_PORT_INDEX ((uint32_t)-1)

#ifdef __cplusplus
extern "C" {
#else
#    include <stdbool.h>
#endif

/**
   A pointer to some widget or other type of UI handle.

   The actual type is defined by the type of the UI.
*/
typedef void* LV2UI_Widget;

/**
   A pointer to UI instance internals.

   The host may compare this to NULL, but otherwise MUST NOT interpret it.
*/
typedef void* LV2UI_Handle;

/**
   A pointer to a controller provided by the host.

   The UI may compare this to NULL, but otherwise MUST NOT interpret it.
*/
typedef void* LV2UI_Controller;

/**
   A pointer to opaque data for a feature.
*/
typedef void* LV2UI_Feature_Handle;

/**
   A host-provided function that sends data to a plugin's input ports.

   @param controller The opaque controller pointer passed to
   LV2UI_Descriptor::instantiate().

   @param port_index Index of the port to update.

   @param buffer Buffer containing `buffer_size` bytes of data.

   @param buffer_size Size of `buffer` in bytes.

   @param port_protocol Either 0 or the URID for a ui:PortProtocol.  If 0, the
   protocol is implicitly ui:floatProtocol, the port MUST be an lv2:ControlPort
   input, `buffer` MUST point to a single float value, and `buffer_size` MUST
   be sizeof(float).  The UI SHOULD NOT use a protocol not supported by the
   host, but the host MUST gracefully ignore any protocol it does not
   understand.
*/
typedef void (*LV2UI_Write_Function)(LV2UI_Controller controller,
                                     uint32_t         port_index,
                                     uint32_t         buffer_size,
                                     uint32_t         port_protocol,
                                     const void*      buffer);

/**
   A plugin UI.

   A pointer to an object of this type is returned by the lv2ui_descriptor()
   function.
*/
typedef struct _LV2UI_Descriptor {
	/**
	   The URI for this UI (not for the plugin it controls).
	*/
	const char* URI;

	/**
	   Create a new UI and return a handle to it.  This function works
	   similarly to LV2_Descriptor::instantiate().

	   @param descriptor The descriptor for the UI to instantiate.

	   @param plugin_uri The URI of the plugin that this UI will control.

	   @param bundle_path The path to the bundle containing this UI, including
	   the trailing directory separator.

	   @param write_function A function that the UI can use to send data to the
	   plugin's input ports.

	   @param controller A handle for the UI instance to be passed as the
	   first parameter of UI methods.

	   @param widget (output) widget pointer.  The UI points this at its main
	   widget, which has the type defined by the UI type in the data file.

	   @param features An array of LV2_Feature pointers.  The host must pass
	   all feature URIs that it and the UI supports and any additional data, as
	   in LV2_Descriptor::instantiate().  Note that UI features and plugin
	   features are not necessarily the same.

	*/
	LV2UI_Handle (*instantiate)(const struct _LV2UI_Descriptor* descriptor,
	                            const char*                     plugin_uri,
	                            const char*                     bundle_path,
	                            LV2UI_Write_Function            write_function,
	                            LV2UI_Controller                controller,
	                            LV2UI_Widget*                   widget,
	                            const LV2_Feature* const*       features);


	/**
	   Destroy the UI.  The host must not try to access the widget after
	   calling this function.
	*/
	void (*cleanup)(LV2UI_Handle ui);

	/**
	   Tell the UI that something interesting has happened at a plugin port.

	   What is "interesting" and how it is written to `buffer` is defined by
	   `format`, which has the same meaning as in LV2UI_Write_Function().
	   Format 0 is a special case for lv2:ControlPort, where this function
	   should be called when the port value changes (but not necessarily for
	   every change), `buffer_size` must be sizeof(float), and `buffer`
	   points to a single IEEE-754 float.

	   By default, the host should only call this function for lv2:ControlPort
	   inputs.  However, the UI can request updates for other ports statically
	   with ui:portNotification or dynamicaly with ui:portSubscribe.

	   The UI MUST NOT retain any reference to `buffer` after this function
	   returns, it is only valid for the duration of the call.

	   This member may be NULL if the UI is not interested in any port events.
	*/
	void (*port_event)(LV2UI_Handle ui,
	                   uint32_t     port_index,
	                   uint32_t     buffer_size,
	                   uint32_t     format,
	                   const void*  buffer);

	/**
	   Return a data structure associated with an extension URI, typically an
	   interface struct with additional function pointers

	   This member may be set to NULL if the UI is not interested in supporting
	   any extensions. This is similar to LV2_Descriptor::extension_data().
	   
	*/
	const void* (*extension_data)(const char* uri);
} LV2UI_Descriptor;

/**
   Feature/interface for resizable UIs (LV2_UI__resize).

   This structure is used in two ways: as a feature passed by the host via
   LV2UI_Descriptor::instantiate(), or as an interface provided by a UI via
   LV2UI_Descriptor::extension_data()).
*/
typedef struct _LV2UI_Resize {
	/**
	   Pointer to opaque data which must be passed to ui_resize().
	*/
	LV2UI_Feature_Handle handle;

	/**
	   Request/advertise a size change.

	   When provided by the host, the UI may call this function to inform the
	   host about the size of the UI.

	   When provided by the UI, the host may call this function to notify the
	   UI that it should change its size accordingly.

	   @return 0 on success.
	*/
	int (*ui_resize)(LV2UI_Feature_Handle handle, int width, int height);
} LV2UI_Resize;

/**
   Feature to map port symbols to UIs.

   This can be used by the UI to get the index for a port with the given
   symbol.  This makes it possible to implement and distribute a UI separately
   from the plugin (since symbol, unlike index, is a stable port identifier).
*/
typedef struct _LV2UI_Port_Map {
	/**
	   Pointer to opaque data which must be passed to port_index().
	*/
	LV2UI_Feature_Handle handle;

	/**
	   Get the index for the port with the given `symbol`.

	   @return The index of the port, or LV2UI_INVALID_PORT_INDEX if no such
	   port is found.
	*/
	uint32_t (*port_index)(LV2UI_Feature_Handle handle, const char* symbol);
} LV2UI_Port_Map;

/**
   Feature to subscribe to port updates (LV2_UI__portSubscribe).
*/
typedef struct _LV2UI_Port_Subscribe {
	/**
	   Pointer to opaque data which must be passed to subscribe() and
	   unsubscribe().
	*/
	LV2UI_Feature_Handle handle;

	/**
	   Subscribe to updates for a port.

	   This means that the host will call the UI's port_event() function when
	   the port value changes (as defined by protocol).

	   Calling this function with the same `port_index` and `port_protocol`
	   as an already active subscription has no effect.

	   @param handle The handle field of this struct.
	   @param port_index The index of the port.
	   @param port_protocol The URID of the ui:PortProtocol.
	   @param features Features for this subscription.
	   @return 0 on success.
	*/
	uint32_t (*subscribe)(LV2UI_Feature_Handle      handle,
	                      uint32_t                  port_index,
	                      uint32_t                  port_protocol,
	                      const LV2_Feature* const* features);

	/**
	   Unsubscribe from updates for a port.

	   This means that the host will cease calling calling port_event() when
	   the port value changes.

	   Calling this function with a `port_index` and `port_protocol` that
	   does not refer to an active port subscription has no effect.

	   @param handle The handle field of this struct.
	   @param port_index The index of the port.
	   @param port_protocol The URID of the ui:PortProtocol.
	   @param features Features for this subscription.
	   @return 0 on success.
	*/
	uint32_t (*unsubscribe)(LV2UI_Feature_Handle      handle,
	                        uint32_t                  port_index,
	                        uint32_t                  port_protocol,
	                        const LV2_Feature* const* features);
} LV2UI_Port_Subscribe;

/**
   A feature to notify the host that the user has grabbed a UI control.
*/
typedef struct _LV2UI_Touch {
	/**
	   Pointer to opaque data which must be passed to ui_resize().
	*/
	LV2UI_Feature_Handle handle;

	/**
	   Notify the host that a control has been grabbed or released.

	   The host should cease automating the port or otherwise manipulating the
	   port value until the control has been ungrabbed.

	   @param handle The handle field of this struct.
	   @param port_index The index of the port associated with the control.
	   @param grabbed If true, the control has been grabbed, otherwise the
	   control has been released.
	*/
	void (*touch)(LV2UI_Feature_Handle handle,
	              uint32_t             port_index,
	              bool                 grabbed);
} LV2UI_Touch;

/**
   UI Idle Interface (LV2_UI__idleInterface)

   UIs can provide this interface to have an idle() callback called by the host
   rapidly to update the UI.
*/
typedef struct _LV2UI_Idle_Interface {
	/**
	   Run a single iteration of the UI's idle loop.

	   This will be called rapidly in the UI thread at a rate appropriate
	   for a toolkit main loop.  There are no precise timing guarantees, but
	   the host should attempt to call idle() at a high enough rate for smooth
	   animation, at least 30Hz.

	   @return non-zero if the UI has been closed, in which case the host
	   should stop calling idle(), and can either completely destroy the UI, or
	   re-show it and resume calling idle().
	*/
	int (*idle)(LV2UI_Handle ui);
} LV2UI_Idle_Interface;

/**
   UI Show Interface (LV2_UI__showInterface)

   UIs can provide this interface to show and hide a window, which allows them
   to function in hosts unable to embed their widget.  This allows any UI to
   provide a fallback for embedding that works in any host.

   If used:
   - The host MUST use LV2UI_Idle_Interface to drive the UI.
   - The UI MUST return non-zero from LV2UI_Idle_Interface::idle() when it has been closed.
   - If idle() returns non-zero, the host MUST call hide() and stop calling
     idle().  It MAY later call show() then resume calling idle().
*/
typedef struct _LV2UI_Show_Interface {
	/**
	   Show a window for this UI.

	   The window title MAY have been passed by the host to
	   LV2UI_Descriptor::instantiate() as an LV2_Options_Option with key
	   LV2_UI__windowTitle.

	   @return 0 on success, or anything else to stop being called.
	*/
	int (*show)(LV2UI_Handle ui);

	/**
	   Hide the window for this UI.

	   @return 0 on success, or anything else to stop being called.
	*/
	int (*hide)(LV2UI_Handle ui);
} LV2UI_Show_Interface;

/**
   Peak data for a slice of time, the update format for ui:peakProtocol.
*/
typedef struct _LV2UI_Peak_Data {
	/**
	   The start of the measurement period.  This is just a running counter
	   that is only meaningful in comparison to previous values and must not be
	   interpreted as an absolute time.
	*/
	uint32_t period_start;

	/**
	   The size of the measurement period, in the same units as period_start.
	*/
	uint32_t period_size;

	/**
	   The peak value for the measurement period. This should be the maximal
	   value for abs(sample) over all the samples in the period.
	*/
	float peak;
} LV2UI_Peak_Data;

/**
   Prototype for UI accessor function.

   This is the entry point to a UI library, which works in the same way as
   lv2_descriptor() but for UIs rather than plugins.
*/
LV2_SYMBOL_EXPORT
const LV2UI_Descriptor* lv2ui_descriptor(uint32_t index);

/**
   The type of the lv2ui_descriptor() function.
*/
typedef const LV2UI_Descriptor* (*LV2UI_DescriptorFunction)(uint32_t index);

#ifdef __cplusplus
}
#endif

#endif /* LV2_UI_H */
